Welcome September 19, 2008
Posted by admin in : Uncategorized , comments closedWelcome to the FdA Digital Media Production web site. This site is intended to allow you to access information, timetables, news, tutorials, unit handbooks and blogs relating to the course. This on-line resource will grow over the coming weeks and months as we add content to give you the student experience we think you need. If there is something you think is missing or you want to make suggestions to improve the site please let us know.
Phil Beards
Course Leader
Year 1 Timetable September 21, 2008
Posted by admin in : Uncategorized , comments closedYou can find your weekly timetable on-line by clicking HERE
Unit Blogs Level 4 (unit handbooks and resources) September 19, 2008
Posted by admin in : Level 4 (fda) first year , comments closedFor each unit there is a blog, over time each blog will grow to contain the main bulk of the resources that you will need to complete the unit:
- Principles of Computer Graphics
- Principles of Sound and Video
- Computer Graphics for Animation and Film
- Personal Planning Reflection and Development 1
- Short Form Video
- Post Production Techniques
- Placement
TV is dead September 18, 2008
Posted by admin in : Uncategorized , comments closedTV is dead! Over the last decade, the telecommunications, media and computing industries have converged, redefining TV, cinema, theatre and performance remolding them as part of a vast bucket of entertainments and art forms.
OK, TV is not dead it has however changed forever, its not what it was, it now lives in your mobile, hangs around on the web and follows you through your social network to a nightclub.
If you want to get involved, have fun, be challenged, the FDA Digital Media Production course is probably what your looking for. While we can’t spoon feed you we can help you develop technical skills and introduce you to the main components of digital media practice, design processes, research, video and audio production, narrative structures, interactive design and animation.
Our strategy is to teach the core skills of problem-solving, design methods and essential theory so you can express your ideas and make mental stuff happen.