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Steina and Woody Vasulka Presentation February 22, 2010

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Bournemouth University and SCAN Models of Practice Series
Steina and Woody Vasulka Presentation
Shelley Lecture Theatre
Poole House
Bournemouth University
24th February, 1.15 - 2.45pm
All welcome. FREE
Please arrive early to ensure that you get a seat

Presenting only at two venues in UK in February 2010, Bournemouth University and SCAN (Models of Practice Series) are pleased to host major figures in the history of video art and electronic media, Steina and Woody Vasulka. They will show their work from the 1970s through to their recent interventions in the online platform Second Life. The two artists, who have worked together since the 1960s, have contributed enormously to the development of digital arts through a prolific body of work exploring the manipulation of electronic energy and the interrelation of sound and image.

In 1971, they co-founded The Kitchen, New York with Andreas Mannik and in the same year established the first annual video festival there. Concurrently they were leaders in the development of a video art programme at the Whitney Museum.

Their early collaborative efforts, produced from 1970 - 74, were primarily focussed on explorations that deconstructed the materiality of video and audio signals. In the mid 70s they collaborated with Geoffry Schier to build the first real-time, computer-controlled video processor. Since then, their work has expanded to include video installations with robotic sculptural elements and live interactive performance.

Since 1980, the Vasulkas have lived and worked in Santa Fe, New Mexico (USA), where Steina has continued her work in video, media performance, and video installation, and Woody has continued to produce work in video, three-dimensional computer graphics, and media constructions. In 1992, the Vasulkas organized Eigenwelt der Apparate-Welt: Pioneers of Electronic Art, an exhibition of early electronic tools for Ars Electronica, Linz, Austria, with a laserdisc interactive catalogue. The Vasulkas have been artist-in-residence at the National Center for Experiments in television (NCET), at KQED in San Francisco, and at WNET/Thirteen in New York.

Céleste Boursier-Mougenot February 8, 2010

Posted by admin in : Interactive, Performance , comments closed

I love this performance piece, it’s one of those pieces that is so blindingly simple that you wish you’d thought of it yourself.

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French artist Céleste Boursier-Mougenot creates works by drawing on the rhythms of daily life to produce sound in unexpected ways.

For his installation in The Curve, Boursier-Mougenot creates a walk-though aviary for a flock of zebra finches, furnished with electric guitars and other musical instruments. As the birds go about their routine activities, perching on or feeding from the various pieces of equipment, they create a captivating, live soundscape.

27 February 2010 - 23 May 2010
The Curve, Barbican, London
http://www.barbican.org.uk/thecurve/b…

February 2, 2010

Posted by admin in : 3D, Interactive , comments closed http://www.neave.com/anaglyph/

This is a really interesting drawing package, dig out your 3D goggles and have a go.

Touchable Holography February 2, 2010

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Touchable Holography: New projector lets you “touch” 3D objects with your hands (video)

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Thanks to Phil Andrews for finding this:

“As if looking at floating images in free space produced by mid-air displays isn’t cool enough, a research team from the University of Tokyo now makes it possible to even touch (kind of) those images with a newly developed projector system.”

The Fun Theory November 26, 2009

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Bottle Bank Arcade Machine
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Many of us return our plastic bottles and cans. Noticeably fewer recycle their glass. Maybe that’s because we don’t get any money in return, as we do for cans and plastic. Can we change this attitude by making recycling glass fun to do? So you are not just rewarded with a good conscience, you also get a smile.

The World’s Deepest Bin
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To throw rubbish in the bin instead of onto the floor shouldn’t really be so hard. Many people still fail to do so. Can we get more people to throw rubbish into the bin, rather than onto the ground, by making it fun to do?

See More examples at: http://www.thefuntheory.com/

i-Nudge November 13, 2009

Posted by admin in : Interactive, Sound , comments closed

I Just cam across this from Gizmag, great fun.

“More than a little reminiscent of Yamaha’s bizarre Tenori-On, iNudge is a free online composition and sequencing tool that takes all the pesky music training out of making music. Playing with its neat grid interface, anyone can come up with funky little beats and make quirky electro tunes. It’s a product of an age where musical talent can be completely divorced from the ability to manipulate strings, wind or membranes to get a desired sound - and it’s a lot of fun. Have a try right here in your browser window, just click through.”

Please enable Javascript and Flash to view this Flash video.

“To make your own, just hit the CLR button below the matrix and start filling in your own notes. There’s 8 separate instrument tracks down along the right hand side, and you can control master volume and tempo, as well as volume and pan for each of the tracks.

If you come up with something you like, you can share iNudge across all your social networks or embed it it web pages. What a nifty little app! Enjoy.”

Interactive Swedish Piano Stairs October 15, 2009

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I love this idea which has just appeared on youtube. Funnily enough I read an interview with guitarist Les Paul who died recently about when he first started making guitars, he was interested in the sound properties of wood. He took the wooden treads off the stairs at home and planed them down to different thicknesses so that when he ran up the stairs they sounded like a marimba.
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Peter Greenaway on VJing September 21, 2009

Posted by admin in : Future Cinema, Interactive, New Technology, Uncategorized , comments closed

Born in Wales and educated in London, Peter Greenaway trained as a painter for four years, and started making his own films in 1966. He now lives in Amsterdam.

He has continued to make cinema in a great variety of ways, which has also informed his curatorial work and the making of exhibitions and installations.

He has made 12 feature films and some 50 short-films and documentaries, been regularly nominated for the Film Festival Competitions of Cannes, Venice and Berlin, published books, written opera librettos, and collaborated with composers Michael Nyman, Glen Branca, Wim Mertens, Jean-Baptiste Barriere, Philip Glass, Louis Andriessen, Borut Krzisnik and David Lang.

His first narrative feature film, The Draughtsman¹s Contract, completed in 1982, received great critical acclaim and established him internationally as an original film maker, a reputation consolidated by the films, The Cook, the Thief, his Wife & her Lover and The Pillow-book, The Tulse Luper Suitcases, and most recently by Nightwatching.

Here is a really interesting interview with Peter Greenaway where he talks about using VJing as a way of delivering narrative based content and the death of film

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Here is a talk from Lovebytes 2005 wher he is talking about Cinema of the Future

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and here is a performance he gave in Moscow.

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Playing Snake on A Building May 8, 2009

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Thanks to Elliott for this one:
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LED Sheep May 8, 2009

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This is one of my favourite things that I have seen recently. Sure it’s faked but it is just a brilliant idea.
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